Take Your Species to the Skies
Expand the Nature ecosystem and ascend above the forest floor with the Flight module. Introduce new survival strategies, aerial adaptations, and migratory mechanics that let your species escape terrestrial danger—and claim the skies.
New Mechanics & Traits
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Flocking: Band together with other flying species for safety in numbers.
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Camouflage: Hide amid foliage or clouds to avoid predation.
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Migration: When conditions become harsh, fly your species to distant, safer habitats and build your population in new territories.
What It Adds
This module adds new trait cards and rules that layer on top of the base game. You’ll gain a “Faraway Place” board or mechanic (allowing migration), 16 Flight cards, 40 Flight trait cards, plus solo AI components and player aids.
Why It’s Worth Adding
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Offers new strategic depth—flight gives mobility and escape options not available in the base game.
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Favours players who prefer evasive or avoidance strategies over direct competition.
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Plays well combined with other modules—making each game feel fresh and evolving.
Note: The base Nature game is required to use this module.